Una vez más, de acuerdo a las pistas dadas por el usuario de Reddit MeguminShiro, el octavo juego gratuito que se podría canjear en Epic Games Store del 24 al 25 de diciembre, parece que será Civilization VI Platinum Edition. En caso de ser cierto, los interesados podrán canjearlo mañana a partir de las 1 PM ART (8AM PST) en este enlace.
Contrario a las previas pistas, para el octavo juego no se han dado pistas tan explícitas ni fácil de resolver. En este caso las pistas dadas por MeguminShiro son «Very Positive on Steam – GTAVI – Old game (>2 years ago) – Half », por lo cual varios usuarios sugieren que se trata de Civilization VI Platinum Edition por varios motivos.
En primer lugar, el Civilization VI tiene reseñas muy positivas en Steam, su versión base ya fue regalada (lo cual cubriría la parte de repetido a medias), es un AAA, el 8 sería para los ocho contenidos DLC que tiene la edición Platino (dejando de lado el juego base, claro), se lanzó hace más de dos años, y los símbolos (Dharma) y (la síbala Om que se pronuncia Aum, proviene del hinduismo) hacen alusión a civilizaciones del juego, y el VI no hace falta aclararlo.
Por supuesto, las pistas podrían ser muy engañosas y no se descarta que podría ser otro juego. Algunos pensaban que podría ser Gotham Knights (pero este no tiene reseñas positivas en Steam, sino variadas), o algún título de la trilogía de Batman Knights (pero con algunos sus DLCs), la cual ya fue regalada.
Epic Games Store regalará un total de 16 juegos entre el 12 de diciembre de 2024 y el 9 de enero de 2025 y debajo están las fechas de cada uno de ellos:
Del 24 al 25 de diciembre de 2024 a las 13:00 ART: DREDGE
Del 25 al 26 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 8. – Very Positive on Steam – GTAVI – Old game (>2 years ago) – Half
Del 26 al 27 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 9.
Del 27 al 28 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 10.
Del 28 al 29 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 11.
Del 29 al 30 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 12
Del 30 al 31 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 13.
Del 31 de diciembre de 2024 al 1 de enero de 2025 a las 13:00 ART: Juego de misterio n.º 14.
Del 1 al 2 de enero de 2025 a las 13:00 ART: Juego de misterio n.º 15
Del 2 al 9 de enero de 2025 a las 13:00 ART: Juego de misterio n.º 16
Acerca de Sid Meier’s Civilization VI Platinum Edition
Civilization, creado originalmente por el legendario diseñador de videojuegos Sid Meier, es un juego de estrategia por turnos en el que tu objetivo es construir un imperio que resista el paso del tiempo. Explora nuevos territorios, investiga tecnologías, conquista a tus enemigos y enfréntate cara a cara a los líderes más famosos de la historia para crear la mayor civilización jamás conocida.
Civilization VI ofrece nuevas maneras de interactuar con tu mundo: ahora las ciudades se expanden físicamente en el mapa, la investigación activa de tecnología y cultura desbloquea nuevos potenciales y los líderes actúan en función de sus rasgos históricos mientras intentas conseguir la victoria de una de las cinco maneras posibles.
Sid Meier’s Civilization VI Platinum Edition es el punto de partida perfecto para los jugadores de PC que aún no hayan disfrutado del adictivo sistema de juego que ha convertido a Civilization en una de las grandes sagas de videojuegos de todos los tiempos. El paquete incluye Sid Meier’s Civilization VI, seis packs de contenido descargable y las expansiones Rise and Fall y Gathering Storm.
Contenido de la Platinum Edition:
Sid Meier’s Civilization VI Platinum Edition es el punto de partida perfecto para los jugadores de PC que aún no hayan disfrutado del adictivo sistema de juego que ha convertido a Civilization en una de las grandes sagas de videojuegos de todos los tiempos.
Sid Meier’s Civilization VI
Civilization VI – Pack de escenario vikingo
Civilization VI – Pack de civilización y escenario de Polonia
Civilization VI – Pack de civilización y escenario de Australia
Civilization VI – Pack de civilización y escenario de Persia y Macedonia
Civilization VI – Pack de civilización y escenario nubios
Civilization VI – Pack de civilización y escenario indonesios y jemeres
Expansión Civilization VI: Rise and Fall
Expansión Civilization VI: Gathering Storm
Características principales:
IMPERIOS EXPANSIVOS – Contempla cómo las maravillas de tu imperio se extienden por todo el mapa como nunca. Cada ciudad abarca varias casillas, lo que te permite personalizar las ciudades y sacar el máximo partido del terreno.
INVESTIGACIÓN ACTIVA – Desbloquea mejoras para acelerar los progresos de tu civilización a lo largo de la historia. Para avanzar más rápido, usa de forma activa tus unidades para explorar, desarrollar el entorno y descubrir nuevas culturas.
DIPLOMACIA DINÁMICA – A lo largo de la partida, las interacciones con otras civilizaciones van cambiando. Al principio, predominan los conflictos violentos, y hacia el final destacan las negociaciones y las alianzas.
ARMAS COMBINADAS – Para ampliar la función de «una unidad por casilla», ahora las unidades de apoyo se pueden combinar con otras unidades, como las antitanque con las de infantería o una de guerrero con los colonos. También puedes combinar unidades similares para crear las poderosas unidades de «Corps».
MULTIJUGADOR AMPLIADO – Además de los modos multijugador tradicionales, coopera y compite con tus amigos en una gran variedad de situaciones diseñadas para completarse en una sola sesión.
CIVILIZATION PARA TODOS LOS JUGADORES – Civilization VI ofrece a los jugadores veteranos nuevas formas de crear y mejorar su civilización para aumentar sus probabilidades de éxito. Gracias al nuevo sistema de tutoriales, los nuevos jugadores aprenderán fácilmente los conceptos básicos.
Requisitos Mínimos:
Requiere un procesador y un sistema operativo de 64 bits
SO *: Windows 7 x64 / Windows 8.1 x64 / Windows 10 x64
Procesador: Intel Core i3 2.5 Ghz o AMD Phenom II 2.6 Ghz o superior
Memoria: 4 GB de RAM
Gráficos: 1 GB & AMD 5570 o nVidia 450 o Intel Integrated Graphics 530
DirectX: Versión 11
Almacenamiento: 17 GB de espacio disponible
Tarjeta de sonido: Dispositivo de Sonido Compatible con DirectX
Notas adicionales: La instalación inicial requiere una conexión a Internet única para la autenticación de Steam; las instalaciones de software necesarias (incluidas con el juego) incluyen Steam Client, Microsoft Visual C++ 2012 y 2015 Runtime Libraries y Microsoft DirectX. Se requiere conexión a Internet y la aceptación del Acuerdo de suscriptor de Steam para la activación.
Requisitos Recomendados:
Requiere un procesador y un sistema operativo de 64 bits
SO *: Windows 7×64 / Windows 8.1×64 / Windows 10×64
Procesador: Fourth Generation Intel Core i5 2.5 Ghz o AMD FX8350 4.0 Ghz o superior
Memoria: 8 GB de RAM
Gráficos: 2GB & AMD 7970 or nVidia 770 o superior
DirectX: Versión 11
Almacenamiento: 23 GB de espacio disponible
Tarjeta de sonido: Dispositivo de Sonido Compatible con DirectX
Una vez más, de acuerdo a las pistas dadas por el usuario de Reddit MeguminShiro, el séptimo juego gratuito que se puede canjear en Epic Games Store del 24 al 25 de diciembre es DREDGE. Los interesados pueden canjearlo del 24 al 25 de diciembre a partir de las 1 PM ART (8AM PST) en este enlace.
Contrario a las previas pistas, para el séptimo juego no se habían dado la o las siglas del mismo, solo los emojis. En este caso las pistas dadas por MeguminShiro habían sido « », con lo cual uno podía inferir que se trata de DREDGE, el juego de pesca y supervivencia de Team 17 y Black Salt Games.
Epic Games Store regalará un total de 16 juegos entre el 12 de diciembre de 2024 y el 9 de enero de 2025 y debajo están las fechas de cada uno de ellos:
Del 24 al 25 de diciembre de 2024 a las 13:00 ART: DREDGE
Del 25 al 26 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 8.
Del 26 al 27 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 9.
Del 27 al 28 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 10.
Del 28 al 29 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 11.
Del 29 al 30 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 12
Del 30 al 31 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 13.
Del 31 de diciembre de 2024 al 1 de enero de 2025 a las 13:00 ART: Juego de misterio n.º 14.
Del 1 al 2 de enero de 2025 a las 13:00 ART: Juego de misterio n.º 15
Del 2 al 9 de enero de 2025 a las 13:00 ART: Juego de misterio n.º 16
Acerca de DREDGE
Navega con tu barco de arrastre para explorar las profundidades de un conjunto de islas remotas en busca de lo que se esconde ahí. Vende lo que pesques a los lugareños y completa misiones para descubrir el pasado turbio de esa zona.
Mejora tu barco con equipo de calidad para bajar la red a las fosas más profundas y navegar a las islas más lejanas. Pero cuidado con el tiempo. Hay cosas que podrían encontrarte en la oscuridad…
Explora la isla y descubre sus secretos
Comienzas tu aventura en tu hogar nuevo en The Marrows, un remoto archipiélago. Zarpa y peina las profundidades para encontrar curiosos objetos coleccionables y más de 125 moradores de las profundidades. Explora cada zona mientras llevas a cabo misiones y visitas regiones isleñas en la cercanía. Cada una cuenta con sus oportunidades, habitantes y secretos propios.
Draga las profundidades – Hay alguien que desea que desentierres el pasado, pero… ¿puedes confiar en esa persona y en que podrás buscar lo suficiente?
Cuidado con la niebla – El peligro te rodea, así que ten cuidado con rocas filosas y arrecifes superficiales. Aunque la mayor amenaza se esconde dentro de la niebla que cubre el océano de noche…
Características principales de DREDGE:
Revela un misterio: navega con tu barco de arrastre a lo largo de un conjunto de islas remotas. Cada una cuenta con sus propios habitantes, vida salvaje e historias que podrás descubrir.
Draga las profundidades: explora los océanos para encontrar tesoros escondidos y completa misiones para obtener acceso a extrañas aptitudes nuevas.
Estudia bien tu oficio: investiga equipo especial y mejora las funciones de tu barco para obtener acceso a peces poco comunes y objetos curiosos del fondo del mar.
Pesca para sobrevivir: vende tus descubrimientos a los lugareños para saber más sobre una zona y mejorar tu barco para llegar a ubicaciones cada vez más recónditas.
Lucha contra lo incomprensible: fortalece tu mente y utiliza tus aptitudes para sobrevivir a los viajes de pesca nocturnos.
Requisitos Mínimos de DREDGE:
SO: Windows 10
Procesador: Intel Core i3-2100 | AMD Phenom II X4 965
Memoria: 4 GB de RAM
Gráficos: Nvidia 8800 GT 512MB | Radeon HD 6570 1GB
Claim DLCS 👍 - Click on the GET Button - Verify that the price is zero - Click on the Place Order Button - That's it, the game will be added to you Epic Games Account
We are welcoming everyone to join our discord[discord.gg]. We are more active there in finding giveaways, small or large, and there are daily raffles in which you can participate.
Most mornings, I stumble out of bed, grab my phone, and crack open some Pokemon packs. Over the last month, I've been consumed by the routine of booting up Pokemon TCG Pocket, a mobile adaptation of the popular card game, and--much like the video games and show encourage--catching 'em all. I've blown through dozens of booster packs by now chasing the thrill of filling my digital library with rare holographic and full-art cards. I know for a fact I'm not alone in this craze, either. Group chats of mine are filled with friends sharing the rewards of their booster packs, and my social media feeds often consist of a handful of screenshots of someone's haul. That's not all that I've seen.
Everywhere I looked this year, some kind of card game was killing it and dominating conversations and minds. Balatro grabbed a hold of gamers early into the year and never particularly let go. My favorite part of Final Fantasy VII Rebirth wasn't taking Tifa on a date or watching Nomura and company continue to reinterpret FF7's mythos; it was taking a break from the bloated open world and throwing down the gauntlet in games of Queen's Blood, a territory-based card game within the expansive RPG, and I wasn't the only one who fell in love with it. Everyone I know now plays Magic: The Gathering, and after numerous alluring crossovers and bids from friends, I do too. And by the very end of the year, Pokemon TCG Pocket became a part of all of our day-to-day lives, allowing us to chase the thrilling feeling of filling a digital library with some of our favorite creatures.
The point is: In 2024, we proverbially bet big on card games. We went all in, so to speak, and it's fascinating to wonder why this trend has picked up so much steam in recent years. These games vary in complexity and mechanics, but are there some underlying qualities that unify all these examples and make sense of the incredible year that they've enjoyed?
2024 saw players battling everything from smoky-headed world-enders to really, really big snakes.
2024 has seen the release of several classic game remakes, along with some incredible DLC expansions, long-awaited sequels, and engaging new IP. While quality storytelling and beautiful graphics certainly play a part in a game's reception, the base upon which many of the best games are built is fun, engaging gameplay. Boss battles are an integral part of this formula, and 2024 saw players fighting some seriously good big bads.
From iconic characters like Masamune's terrifying owner to a comically cartoonish cobra from PlayStation's recent bot-based nostalgia trip, here are the best boss fights of 2024. For more, check out our picks for the 10 best games of 2024 and our favorites that didn't make the top 10.
Lady Venomara (Astro Bot)
Plenty of Astro Bot's bosses are large, but Lady Venomara's colossal form makes the player feel bite-size in comparison.
Astro Bot is full of delightful surprises both big and small, and the final boss of the Serpent Starway nebula falls firmly into the former category. The golden cobra known as Lady Venomara is absolutely enormous, and despite the game's kid-friendly vibe, Lady Venomara offers a genuine challenge, with a variety of attacks that test players' mastery of the game's mechanics.
This sophisticated serpent throws everything she has at the player. She regurgitates eggs full of enemies into the arena, swipes at players with her enormous tail, and knocks down rocks from the ceiling before covering the floor with purple venom that will kill players on contact. The biggest challenge isn't fighting Lady Venomara--it's surviving long enough to get a punch in.
This boss fight is also elevated by the fact that players get to navigate it with help from a chicken-powered jetpack.
Scylla and the Sirens (Hades 2)
She may seem harmless at first, but this underwater songbird has some deadly powerful vocal cords.
Scylla and the Sirens are an oceanic musical group and a trio of extremely tricky bosses who players will face when navigating through Oceanus in Hades 2. In addition to Scylla herself, players must also take down her Sirens: The Drummer and The Guitarist. The fight itself is enhanced by the delightful soundtrack, which in this case includes some of Scylla and the Sirens' greatest hits.
During the fight, Scylla will attack players who get too close, shoot spike-covered projectiles at players who get too far away, hit players with a series of four rotating beams, and "sing" (read: scream) at players to cause damage. Meanwhile, The Drummer and The Guitarist will use red casts and other AoE moves to keep Scylla's target on their toes. There are also bubbles containing musical notes that cause damage if touched, and a variety of other deadly environmental risks in the arena. If there's one thing you want to avoid doing in this fight, it's standing in one place for too long.
On the bright side, these seafaring songbirds all share hitpoints, so damaging one of them damages all three of them. The best strategy is to focus on attacking one band member at a time while avoiding the multitude of attacks being flung your way. Taking Scylla and her Sirens down for good requires patience, planning, and practice.
The Sphinx (Dragon's Dogma 2)
Nobody's head should be able to tilt that far.
Dragon's Dogma 2 is full of unique (and often disturbing) enemies for players to challenge in battle, but the Sphinx--an optional boss that can be fought after correctly answering 10 of its riddles--definitely stands out from the crowd.
The ensuing boss fight sees players taking on a frightening (yet undeniably beautiful) creature with a mouth that opens just a little too wide, irises that inexplicably dilate along with her pupils, and a head that tilts a tad too far. Every inch of the Sphinx's design teeters right on the edge of the uncanny valley, and even her boss fight itself is a riddle. If players don't fight her "correctly," she'll go flying off into the sunset after growing bored with the player's lackluster moves.
The key to beating the Sphinx is attacking her non-human body parts. After solving her final riddle, players are given a brief moment in which they can attack. Leaving her face and upper body untouched is key here, as the only way the full boss fight can be triggered is by ignoring her human features and and instead focusing attacks on her hind legs, tail, and wings. Manage to hit her in the right spot before she flies off, and the true fight will begin. Again, players can only succeed if they continue only attacking the Sphinx's animal body parts. Even one hit to her face or chest (be it with weapons or magic) will see her flying off and abandoning the fight early and leaving the player lootless.
Liv (Tactical Breach Wizards)
This turn-based battle will leave you with sweaty palms.
Tactical Breach Wizards spends the entirety of its runtime building up a set of rules and obstacles to tangle with. While there are enemy types that can upend the player's usual approach, it's usually one single challenge that can be overcome, and the game's difficulty tends to come from the combination of these enemies being presented. At one point, players face off against Liv, who possesses such overwhelming power as to appear invincible: Take her out, and she simply comes back to life, only stronger. That first encounter with Liv is ultimately a gimmick fight, but she returns in the final level, and this time the situation is even more extreme.
In this fight, Liv not only can self-revive (albeit a limited number of times), but she'll swap position with another object or even one of the player's allies when she's attacked. That means the player has to work out a way to effectively attack both the spot where she is currently and where she's going to end up, ideally without knocking out a teammate. This creates a wonderful dynamic that pushes the player to leverage every lesson and bit of mastery of character abilities that have been developed over the course of the game. Completing the fight feels like a real accomplishment, in addition to the satisfying narrative implications of dealing with this threat to the world.
Erlang Shen (Black Myth: Wukong)
Dat axe, though.
Erlang Shen is a secret boss in Black Myth: Wukong, and finding him is (literally) half the battle. Erlang can only be fought after players have found and completed the secret area in each chapter of the game (excluding Chapter 3 and Chapter 6), finished the Treasure Hunter's quest (Chapter 3), beaten the Great Sage's Broken Shell, and located the Great Pagoda. After interacting with a wall at the Great Pagoda Keeper's shrine and triggering a cutscene, players will find themselves fighting Erlang on Mount Mei's snowy banks.
Erlang is no slouch, and the ensuing battle is a difficult one. Erlang can summon a spectral hound, shoot swords at the player, and deal thunder damage that will leave players suffering from the Shocked status effect if hit. As the fight progresses and players chip away at Erlang's stance bar, he'll introduce different, difficult-to-dodge moves. One sees him soar into the air, manifest a comically huge axe, and fling it directly at the player's face. Taking a hit from this thing is far from comical, though players who successfully dodge it will have an opportunity to damage Erlang in the moments after the oversized weapon hits the ground.
Between the fight's setting, the game's satisfyingly smooth combat, and the sheer spectacle of a guy throwing around an axe the size of a small house, the secret battle with Erlang makes for a fight that's both challenging and fun.
Imurah and the Chaos Demon (Warhammer 40,000: Space Marine 2)
Sure, you've fought Imurah before... but have you met his little friend?
By the time Space Marine 2 players encounter this boss fight, they'll have already faced Imurah once. But at the end of the game, Imurah wants a rematch, and decides to shuffle the board in his favor by opening the Warp and summoning a Chaos Demon that can quickly flatten players who aren't prepared to face it. Taking down Imurah may not sound that hard--after all, players have already beaten him once by this point in the game--but surviving the Chaos Demon's attacks long enough to deal damage to Imurah takes some serious skill.
The Chaos Demon has some extremely difficult-to-dodge attacks that include balls of lightning, columns of damaging light that move toward the player, and a ground-shattering spear attack (yes, this enormous creature is wielding an enormous weapon) that causes a shockwave effect players must avoid. Players who survive the demon's onslaught will get a chance to attack Imurah before being transported back to the Chaos Demon again for some more death-dodging.
Eventually, one of the Chaos Demon's eyes will glow red as the ground beneath the player's feet begins to explode. Damage the eye enough and the demon will back off for a little while, though Imurah's tactics grow more aggressive each time you encounter him.
Ultimately, this boss fight leads into the final scenes of the game, so we'll spare you the spoilers, but suffice it to say that Imurah and the Chaos Demon are some of the most challenging bosses players have battled in 2024.
Belial (Stellar Blade)
Stellar Blade is full of phenomenal bosses, but this eldritch horror gets our vote.
Stellar Blade has no shortage of challenging boss fights (looking at you, Raven), but the creature's organic-alien-meets-military-murderbot design makes it truly stand out. Described in-game as Orca Aerospae Company's "flagship combat robot," Belial "served as the sword of humanity on the battlefield." But its sacrifices were seemingly forgotten by humanity, and Belial was left to rot among the corpses of its fellow fallen Naytiba.
Belial, understandably, wasn't pleased with this fate, and it rose from the ashes like some sort of horrifying robotic phoenix. Appearing to subsist solely on a diet of unfiltered rage, Belial makes for a challenging foe on the battlefield, combining agility and strength to decimate its opponents. Belial dual-wields a pair of swords (one organic, one made of metal), which it sometimes fuses together to create a horrifying chainsaw-like contraption that can deal devastating damage.
This boss's lore, design, frightening agility, and incredible theme song make for a challenging fight to the death as players work to chip away at Belial's four(!) health bars
Louis Guibern (Metaphor: ReFantazio)
Metaphor: ReFantazio's main antagonist makes for a truly formidable opponent in combat, and players will battle him more than once as they progress through Metaphor's main storyline. Most of the enemies players face throughout the game have vulnerabilities to specific types of damage, but Louis isn't one of them. Additionally, he favors an attack called Royal Coercion, which lowers the player's damage and defense, making an already difficult opponent even more challenging. But on the bright side, Louis also has no resistances to specific types of damage, so players have a bit more leeway when it comes to taking him out.
When players approach Louis again at the end of the game, they'll be met with an arduous three-phase fight, but this boss fight also has a hidden surprise for players who relish a challenge. Prior to the final fight showdown, players will be directed to destroy a series of Melancholia Crystals. Each destroyed crystal will weaken Louis and make him easier to face in combat, but declining to destroy the Melancholia Crystals will see players facing Louis in a more brutal form, and beating him without shattering the crystals will also unlock the Star Shatterer achievement.
Still, there's a price to pay for leaving those Melancholia Crystals intact. Your party members won't be able to use their Archetypes' most powerful weapons in this fight, lowering the party's overall damage output. Even worse, Louis will be far stronger, with more health and way more potential for destruction. Those un-shattered crystals mean Louis will have eight Turn Icons per round in the final battle, and he will always use Soul Scream on his last turn, giving him an additional four moves and resulting in a staggering total of 12 turns per round. Needless to say, this is a fight players will want to prepare for.
Sephiroth (Final Fantasy 7 Rebirth)
Sephiroth's iconic One-Winged Angel theme song makes this fight delightfully nostalgic.
Fighting the One-Winged Angel is (and has always been) a difficult task. When players face Sephiroth at the end of Final Fantasy 7 Rebirth, they'll soon discover that he has no vulnerabilities yet plenty of resistances. He can't be stopped, slowed, poisoned, silenced, petrified, or put to sleep. Berserk, Debrave, Defaith, Deprotect, Deshell, and Proportional Damage also have no effect on him, and the fight is a long one. Square Enix does show players some mercy in the form of checkpoints, so there's no risk of having to start entirely from square one if you fail, but facing Sephiroth is no small task. Initially, players will have Zack at their side, but after successfully finishing the initial phase of the fight, the two will be separated, and Cloud will be forced to face this bewinged baddie's final form--Sephiroth Reborn--without Zack. Thankfully, another friendly face will appear to fight at Cloud's side.
Sephiroth's weapon of choice, the iconic Masamune, is as deadly as ever. Although a couple of swipes from his blade won't do you in, Masamune has some serious reach, and it can be easy for players to find themselves trapped on the receiving end of one of his HP-decimating combo attacks. Sephiroth has a multitude of moves in his arsenal, and they're all best avoided if possible. His "Skewer" move can prove to be particularly troublesome, as he'll disappear from sight before reappearing close to the player and promptly giving them the Aerith treatment.
The key to surviving this fight is staying close enough to Sephiroth to deal damage, but being ready to dodge at any second to avoid getting turned into a shish kebab. His relentless attacks, the fight's fantastically nostalgic soundtrack, and the tear-jerking cutscenes players witness leading up to (and during) the fight make Sephiroth one of the best boss battles of the year.
The Witness (Destiny 2: The Final Shape)
Despite The Witness appearing to consist mostly of smoke, guns will still do the trick here.
This boss fight marked the end of Destiny's 10-year Light and Darkness Saga, finally allowing players to go toe-to-toe with the biggest bad in the game. Seeing so many of Destiny's familiar faces joining together (including former enemies, like Savathûn) to take down the ultimate threat adds a touch of nostalgic joy to an otherwise intense fight.
The Witness fight starts out as the final (and very challenging) encounter of The Final Shape's raid, Salvation's Edge. But to actually finish the fight, the action concludes during a special 12-player mission--a first in the series' history, and an approach that lets anyone see the story through, even if they can't complete the raid. Players must first fight their way to The Witness, then focus on taking out its various minions--referred to as Omens of The Witness--while avoiding devastating attacks from The Witness itself. Despite the fact that The Final Shape's final boss looks like a cloud of e-cig vapor in a fancy coat, The Witness is surprisingly sturdy, and its attacks pack a serious punch.
Destiny's biggest big bad is absolutely enormous in size, and stays fairly stationary throughout the fight, manifesting giant hands that reach down from the sky to flatten unsuspecting Guardians and summoning deadly projectiles that effectively turn the arena's entire surface into an AoE nightmare. Maintaining cover while also knowing when to abandon that cover to avoid serious damage is vital to surviving the encounter.
Once The Witness's minions are dealt with, players hop onto a platform right in front of their massive foe and finally get to square up with the smoky-headed creature. Not unlike Lady Venomara, the main challenge isn't dealing damage; it's managing to survive The Witness's bone-shattering attacks long enough to have time to deal damage. The Witness fight marks the end of an era for Destiny players, and though Bungie has plans for the game's future, The Witness will be a hard act to follow.
Messmer the Impaler (Elden Ring: Shadow of the Erdtree)
This fight is as mes(s)merizing as it is horrifying.
Elden Ring's 2024 expansion, Shadow of the Erdtree, introduced 10 new bosses to From Soft's 2022 fantasy RPG, and while all of them bring something special to the table, Messmer The Impaler is a definite standout. Like the Sphinx from Dragon's Dogma, Messmer's appearance blends beauty with horror. The son of Queen Marika is a demigod clad in gorgeous regal armor and has a relatively normal face, but his limbs are unsettlingly long and wiry, his nails look more like claws than human fingers, and there's a two-headed abyssal serpent living inside his armor--a gift from his mother, who later removed one of Messmer's eyes and replaced it with a protective seal to prevent the serpent's powers from potentially being used against her.
True to his title, Messmer wields an enormous spear, and he isn't shy about using it. He also wields fire magic, and is immune to both Sleep and Madness. Naturally, players will want to be as fire-resistant as possible, but the first phase of the fight is fairly straightforward. Messmer's early spear attacks make it fairly easy to dodge behind him and get a few hits in.
The real challenge starts when players deplete Messmer's health to 50%. At this point, he'll take a quick break to apologize to his mother, pluck out his artificial eyeball, and crush it in his hand, destroying the limits Queen Marika placed on his powers in the process. When the fight picks up again, players will be facing Base Serpent Messmer, a horribly corrupted version of the demigod that is effectively a sphere of horribly bent limbs and ruined flesh. His spear attacks become even more unforgiving, forcing players to choose between healing, hitting, and getting the hell out of the way. When all else fails, Messmer will briefly turn into a gargantuan snake that can breathe fire and dive fangs-first at the player.
Despite Messmer's viciousness in battle, his increasingly frightening physical appearance, and the sheer amount of frustration FromSoft's boss fights can sometimes elicit, it's hard to finish this one without feeling a little bit bad for the monster Marika turned her son into. Messmer hesitates briefly before plucking out his replacement eye--indicating that he's not some sort of senseless being that can't feel pain. In a blink-and-you'll-miss-it shot of his face, the writhing scales of a serpent can be seen in the empty socket. Much like the abyssal serpent itself, this unforgettable boss fight is one that worms its way into the player's head.
Eddie Dombrowski (Silent Hill 2)
The Silent Hill 2 remake turns a once underwhelming fight into a haunting, heart-pounding masterpiece.
In the original 2001 game, this boss fight was fairly underwhelming, but Bloober Team's 2024 remake of Silent Hill 2 reworks a once-uninteresting boss fight into something truly special. The original fight was essentially two people standing in a room and clumsily shooting at each other, but the 2024 remake changes the setting to a foggy walk-in freezer with sacks of raw meat hanging from the ceiling. The meat sacks provide some amount of cover, but also prove to be an obstacle, especially with the fog obscuring the player's view of Eddie. The room is dimly lit, with the flash of Eddie's gunfire serving as the only visual indicator of his position for a large portion of the fight. He's not pulling his punches, either--Eddie can very easily kill the player in just two shots on Hard Mode.
While the improved level design and combat mechanics play a huge part in making the fight a terrifying one, this deadly game of cat-and-mouse is made all the more unnerving by the differences in Eddie's characterization. The original game painted him as an insecure jerk and not much more, but the remake gives players deeper insight into Eddie, his motivations, and who he is as a person. Watching his mental state slowly unravel over the course of the game makes every cutscene he's in feel extremely tense, like there's an invisible thread in Eddie that's one wrong look away from snapping. Ultimately, it does snap, and both the game's protagonist and the player themselves are forced to grapple with what it means to take a life. While Eddie certainly isn't any more likable than he used to be, Bloober Team's take on the character does make him more believable and three-dimensional. When he finally falls to the floor at James' feet, his baseball cap falls off, revealing a head of blond hair that looks quite similar to James' own. The message is clear: Yes, he's a jerk. But he's not any more or less of a person than James is, and although he forces the player into combat, it's hard to finish the fight without wondering if there could have been another way.
The obvious effort Bloober Team put into improving the Eddie fight is deserving of praise in itself. Turning a formerly snooze-worthy opponent into one that arguably surpasses the likes of Pyramid Head is no small task, and the heart-pounding tension of this battle combined with its surprisingly emotional conclusion is what makes it our favorite boss fight of 2024.
It’s been a difficult year for the games industry, but the software has been flowing as strongly as ever. At times, we’ve all struggled to keep up with the veritable array of titles available for the PS5, and we’re sure many of you feel much the same.
The thing that makes running Push Square such a pleasure is that you can never guess what’s around the corner. Who had the breakout success of Balatro on their bingo card, for example? We can make guesses about what 2025 will bring – and we will – but we won’t truly know until we get there.
Alongside our Game of the Year top 10 list and personal picks from the Push Square editorial team, we are recognising the best PS5 games of 2024 in select categories. Today is the turn of the best PS5 indie game of 2024.
Amid all the Game of the Year conversations, we wanted to highlight a title that really managed to stand out in 2024 — a release so different to basically everything else that launched over the last 12 months.
Thank Goodness You're Here! resonated with two of Push Square's editorial team in particular: assistant editors Robert Ramsey and Stephen Tailby. We got them together to talk about what makes Thank Goodness You're Here! so special.
When you think of adventure in video games — the immersion that comes with exploring unknown lands and locations — there are plenty of open world games that fit the bill. But we'd argue that very few of those games nail that sense of journey and subsequent discovery quite like Dragon's Dogma 2.
This sequel was a long time coming, and truth be told, Capcom didn't mess with the existing Dragon's Dogma formula all that much. As such, the follow-up retains the unique strangeness that made the first game so memorable, but a much bigger map and more dynamic combat go a long way in making Dragon's Dogma 2 feel like an evolution.
What good is a railway sim without Thomas and Friends? Well, to be fair, we’d never actually considered the Mattel franchise coming to Train Sim World 5, but that’s exactly what developer Dovetail is plotting for the new year.
This slightly different add-on pack will be a narrative-based experience featuring Thomas, Diesel, and the Troublesome Trucks. So, while it’ll still unfold on-rails, you can look forward to a slightly different escapade should you decide to snap this up.
Una vez más, de acuerdo a las pistas dadas por el usuario de Reddit MeguminShiro, el séptimo juego gratuito que se podría canjear en Epic Games Store del 24 al 25 de diciembre, parece que será DREDGE. Los interesados podrán canjearlo mañana a partir de las 1 PM ART (8AM PST) en este enlace.
Contrario a las previas pistas, para el séptimo juego no se han dado la o las siglas del mismo, solo los emojis. En este caso las pistas dadas por MeguminShiro son « », con lo cual uno puede inferir que se trata de DREDGE, el juego de pesca y supervivencia de Team 17 y Black Salt Games.
Epic Games Store regalará un total de 16 juegos entre el 12 de diciembre de 2024 y el 9 de enero de 2025 y debajo están las fechas de cada uno de ellos:
Del 24 al 25 de diciembre de 2024 a las 13:00 ART: (posiblemente DREDGE)
Del 25 al 26 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 8.
Del 26 al 27 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 9.
Del 27 al 28 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 10.
Del 28 al 29 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 11.
Del 29 al 30 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 12
Del 30 al 31 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 13.
Del 31 de diciembre de 2024 al 1 de enero de 2025 a las 13:00 ART: Juego de misterio n.º 14.
Del 1 al 2 de enero de 2025 a las 13:00 ART: Juego de misterio n.º 15
Del 2 al 9 de enero de 2025 a las 13:00 ART: Juego de misterio n.º 16
Acerca de DREDGE
Navega con tu barco de arrastre para explorar las profundidades de un conjunto de islas remotas en busca de lo que se esconde ahí. Vende lo que pesques a los lugareños y completa misiones para descubrir el pasado turbio de esa zona.
Mejora tu barco con equipo de calidad para bajar la red a las fosas más profundas y navegar a las islas más lejanas. Pero cuidado con el tiempo. Hay cosas que podrían encontrarte en la oscuridad…
Explora la isla y descubre sus secretos
Comienzas tu aventura en tu hogar nuevo en The Marrows, un remoto archipiélago. Zarpa y peina las profundidades para encontrar curiosos objetos coleccionables y más de 125 moradores de las profundidades. Explora cada zona mientras llevas a cabo misiones y visitas regiones isleñas en la cercanía. Cada una cuenta con sus oportunidades, habitantes y secretos propios.
Draga las profundidades – Hay alguien que desea que desentierres el pasado, pero… ¿puedes confiar en esa persona y en que podrás buscar lo suficiente?
Cuidado con la niebla – El peligro te rodea, así que ten cuidado con rocas filosas y arrecifes superficiales. Aunque la mayor amenaza se esconde dentro de la niebla que cubre el océano de noche…
Características principales de DREDGE:
Revela un misterio: navega con tu barco de arrastre a lo largo de un conjunto de islas remotas. Cada una cuenta con sus propios habitantes, vida salvaje e historias que podrás descubrir.
Draga las profundidades: explora los océanos para encontrar tesoros escondidos y completa misiones para obtener acceso a extrañas aptitudes nuevas.
Estudia bien tu oficio: investiga equipo especial y mejora las funciones de tu barco para obtener acceso a peces poco comunes y objetos curiosos del fondo del mar.
Pesca para sobrevivir: vende tus descubrimientos a los lugareños para saber más sobre una zona y mejorar tu barco para llegar a ubicaciones cada vez más recónditas.
Lucha contra lo incomprensible: fortalece tu mente y utiliza tus aptitudes para sobrevivir a los viajes de pesca nocturnos.
Requisitos Mínimos de DREDGE:
SO: Windows 10
Procesador: Intel Core i3-2100 | AMD Phenom II X4 965
Memoria: 4 GB de RAM
Gráficos: Nvidia 8800 GT 512MB | Radeon HD 6570 1GB
El mismo equipo que realizó el trabajo de decompilación de Ship of Harkinian, el port nativo de PC de The Legend of Zelda: Ocarina of Time, que se ejecuta en Microsoft Windows, Linux, macOS, Wii U y Nintendo Switch, lanzaron ayer la versión 1.0 de Starship, un port nativo de PC (no oficial, por supuesto) del icónico Star Fox 64 de Nintendo 64.
Similar a los ports de Super Mario 64 y The Legend of Zelda: Ocarina of Time, Starship no incluye asset protegido por derechos de autor y necesitarán de la ROM oficial del juego. De esta manera, el equipo evita cualquier posible carta de cese y desista por parte de Nintendo.
Actualmente, hay tres API de renderizado compatibles con Starship. Estas son DirectX11 (Windows), OpenGL (todas las plataformas) y Metal (macOS). Puedes cambiar qué API usar en el menú de configuración de la barra de menú. Pueden descargar Starship desde este enlace.
Como jugar Starship en PC
Verifica el dump de tu ROM – La ROM compatible es la versión USA 1.1 Rev A. Puedes verificar que has volcado una copia compatible del juego utilizando la suma de comprobación de archivo SHA-1 en línea en https://www.romhacking.net/hash/. El hash para una ROM US 1.1 es SHA-1: 09F0D105F476B00EFA5303A3EBC42E60A7753B7A.
Verifica que tu ROM esté en formato .z64 – Tu ROM debe estar en formato .z64. Si está en formato .n64, usa lo siguiente para convertirlo a .z64: https://hack64.net/tools/swapper.php
Extrae todos los archivos del zip en una carpeta de tu elección.
Copia tu ROM en la raíz de la carpeta en la que extrajiste el zip.
Ejecuta «generate_otr.bat»
MacOS
Extrae todos los archivos del zip en una carpeta de tu elección.
Copia tu ROM en la raíz de la carpeta en la que extrajiste el zip.
Ejecuta «generate_otr.sh»
Ejecuta Starship.exe para jugar
Actualmente, hay tres API de renderizado compatibles: DirectX11 (Windows), OpenGL (todas las plataformas) y Metal (macOS). Puedes cambiar la API que deseas usar en el menú Configuración ubicado de la barra de menú, lo que requiere reiniciar.
Si tienes problemas de crashes, puedes cambiar la API en el archivo starship.cfg.json buscando la línea «Backend»:{… y cambiando el valor de id a 3 y estableciendo el Nombre en OpenGL. DirectX 11 con id 2 es el valor predeterminado en Windows. Metal con id 4 es el valor predeterminado en macOS.
Configuración por defecto para jugar con teclado
N64
A
B
Z
Start
Stick Análogo
Botones C
D-Pad
Teclado
X
C
Z
Barra Espaciadora
WASD
Flechas Direccionales
TFGH
Otros atajos
Teclas
Acción
F1
Barra de Menú
F11
Pantalla Completa
Tab
Usar assets alternativos
Ctrl+R
Reset
Acerca de Star Fox 64
Star Fox 64 (también llamado en Europa Lylat Wars) es un rail shooter de combates aéreos para la consola Nintendo 64. Es un reboot del juego Star Fox y es el único juego de la serie de Star Fox desarrollado para Nintendo 64.
Apareció en 1997, formando parte del grupo de juegos que salieron junto al Nintendo 64. Se comercializó acompañado del accesorio «Rumble Pak», el cual hacía vibrar al mando, lo cual fue toda una novedad. El juego vendió 4 millones de copias desde su lanzamiento, convirtiéndolo en uno de los mejores juegos vendidos para la consola.
Recibió elogios de la crítica por su animación suave, sus efectos visuales detallados, las actuaciones de voz, y el uso de múltiples rutas de juego. Ha sido considerado por muchos críticos y jugadores como uno de los mejores videojuegos jamás hechos.
En un principio, este juego iba a ser parte de la segunda entrega para Super Nintendo de Star Fox, pero la compañía de Nintendo optó por desarrollar el juego para su consola de Nintendo 64, que sería lanzada en menos de un año.
Una vez más, de acuerdo a las pistas dadas por el usuario de Reddit MeguminShiro, el sexto juego gratuito (o en este caso, DLC para un juego free-to-play o con prueba gratuita) que se puede canjear en PC vía Epic Games Store del 23 al 24 de diciembre, es Dark and Darker Legendary Status. Los interesados podrán canjearlo mañana a partir de las 1 PM ART (8AM PST) en este enlace.
Como siempre, las pistas consistían en las principales siglas del juego acompañado de varios emojis. En este caso las pistas son «D.D. – L.S. (DLC) «, lo cual no dejaba mucho a la imaginación, al margen de que no hay muchos juegos ni mucho menos DLCs con dichas siglas.
El DLC Dark and Darker Legendary Status se lanzó el pasado 5 de diciembre para Steam y el DLC cuenta con reseñas variadas, mientras que el juego base tiene 71% con reseñas mayormente positivas (71%).
Epic Games Store regalará un total de 16 juegos entre el 12 de diciembre de 2024 y el 9 de enero de 2025 y debajo están las fechas de cada uno de ellos:
Del 24 al 25 de diciembre de 2024 a las 13:00 ART:
Del 25 al 26 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 8.
Del 26 al 27 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 9.
Del 27 al 28 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 10.
Del 28 al 29 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 11.
Del 29 al 30 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 12
Del 30 al 31 de diciembre de 2024 a las 13:00 ART: Juego de misterio n.º 13.
Del 31 de diciembre de 2024 al 1 de enero de 2025 a las 13:00 ART: Juego de misterio n.º 14.
Del 1 al 2 de enero de 2025 a las 13:00 ART: Juego de misterio n.º 15
Del 2 al 9 de enero de 2025 a las 13:00 ART: Juego de misterio n.º 16
Acerca de Dark and Darker Legendary Status
Mejora una cuenta de «Escudero» a «Legendario». Esta DLC mejora una cuenta gratuita de «Escudero» a estatus «Legendario». Las cuentas Legendarias obtienen acceso a muchas características adicionales, incluyendo las siguientes:
¡Acceso a las Mazmorras de Alto Riesgo y la Arena! ¿Estás listo para el desafío definitivo? ¡Enfréntate a enemigos más difíciles y obtén mejor botín!
¡9 ranuras adicionales para personajes! No te limites a un solo personaje o clase. ¡Experimenta con una multitud de construcciones o estilos de juego diferentes!
¡Vende artículos en el Mercado y accede al Puesto de Comercio! – Ten en cuenta que estos privilegios adicionales de comercio se desbloquean 72 horas después de que se active el estatus «Legendario».
¡1 Alijo Compartido! – Obtén espacio extra para tu botín y transfiere fácilmente objetos entre tus personajes en la misma cuenta.
¡Impulso de Triunfo! Gana un 50% más de Experiencia de Triunfo cada vez que extraigas con éxito de una mazmorra. Estos puntos te ayudan a ganar Fragmentos de Piedra Azul que se pueden usar para desbloquear cosméticos exclusivos.
Ten en cuenta que si ya has mejorado tu cuenta a estatus «Legendario» por otro método o en otra plataforma, comprar este DLC no otorgará bonificaciones adicionales. Ten cuidado de no hacer compras duplicadas.
Requisitos Mínimos:
Requiere un procesador y un sistema operativo de 64 bits
SO: 64-bit Windows 10, 11
Procesador: 3.0 GHz Quad Core CPU
Memoria: 8 GB de RAM
Gráficos: GeForce GTX 1060 con 3GB de video RAM o Radeon RX 580 con 4GB de video RAM o Intel Arc A380
DirectX: Versión 11
Red: Conexión de banda ancha a Internet
Almacenamiento: 15 GB de espacio disponible
Requisitos Recomendados:
Requiere un procesador y un sistema operativo de 64 bits
SO: 64-bit Windows 10, 11
Procesador: 3.6 GHz Quad Core CPU
Memoria: 16 GB de RAM
Gráficos: GeForce RTX o Radeon RX5600 o Intel Arc A580 o superior
- This is a new event where you can open a bingo board consisting of 25 squares during the event period and complete a bingo to obtain various rewards.
- You can open a square on the bingo board based on the number that appears when using the ‘Bingo Raffle Ticket’ collected from hunting monsters in fields and Portal content.
- Numbers from 1 to 40 can appear, and once a number is drawn, it will not appear again. You can open squares if you have the number that’s drawn on your bingo board. If the number is not present, however, you will receive a Basic Reward.
- You can purchase a 'Golden Key' to open a square using Gold (limited to 5 purchases).
- Completing each bingo line grants line-specific rewards, and additional cumulative rewards are provided based on the number of completed lines.
- The bingo event will rotate every four weeks. The first event will take place from January 6th, 2025 (Monday) to January 12th, 2025 (Sunday).
※ For more details about the Yiun’s Bingo Event, please check [Notice - Yiun’s Bingo Event] on January 3, 2025.
■ Update Details
1. New Legendary Forest Attribute Party Leader Spirit: <Lookout Luna>
- Own Effect: PHYS DEF and Spell DEF + 20
- Lookout Luna’s Party Leader skill, '[Party Leader] Lookout's Blessing', only activates and applies to yourself when you are not the Party Leader. However, when you are the Party Leader, the skill effect is also applied to party members within a certain range.
Lookout Luna
Skill Name
Skill Effect
Forest Lookout
Increases Max HP by 2500, Max MP by 500, PHYS ATK by 100, and Spell ATK by 100.
Verdant Horns
Increases Stun Success Chance by 25%, Basic ATK DMG by 30%, CRIT ATK DMG by 15% and Boss ATK DMG by 15%.
Keen Smell
Increases Accuracy by 80, Antidemon Power by 10%, and Gathering Boost by 10%.
Fierce Roar
Upon being hit, there is a 10% chance to increase the skill cooldown of nearby enemies by 30% for 6 seconds (Cooldown 50 seconds).
[Party Leader]
Lookout's Blessing
Upon attacking, increases the party’s PvP ATK DMG by 10% and CRIT DMG Reduction by 30% for 15 seconds (Cooldown 60 seconds).
- The level requirements for unlocking Magical Soul Orb slots have been updated as follows:
Slot
Before
After
Slot 1
116
100
Slot 2
126
115
Slot 3
136
130
Slot 4
146
145
Slot 5
156
155
3. Boosting World Mission Pass II Expansion
1) Boosting World Mission Pass II missions have been expanded to 40 Stages.
- To support faster growth for Dragonians, the Mission Stages of Boosting World Mission Pass II (Constitution, Inner Force, Conquest) have been expanded to 40 Stages.
4. Lookout Luna Special Summon
- Legendary Party Leader Spirit ‘Lookout Luna’ Special Summon has begun!
- Special Summon Period: December 24th, 2024 Update ~ January 21st, 2025 Update
■ Bug Fixes & Gameplay Improvements
1. [Mount] Improved the appearance sound effect for mounts when summoned.
- Certain mounts, such as ones that are floating, may not have appearance sound effects.
2. [Magical Soul Orb] Fixed an issue where the Unique Effect of Lv. 12 Magical Soul Orb was not displayed as unlocked.
3. [Magical Soul Orb] Fixed an issue where the Unique Effect UI was not displayed on the result screen when the Magical Soul Orb unlocked its unique effect after leveling up.
4. Improved Ranking Reward mail to display the exact ranking position in the overall Power Score ranking.
5. [WEMIX PLAY Webshop/ WEMIX PAY] The issue where the product’s price for the WEMIX PLAY Webshop and the WEMIX PLAY App’s Webshop display different prices, even if they are the same products, will be fixed. (When completing the transaction, the final price that is paid is the same.)
Claim DLCS 👍 - Click on the GET Button - Verify that the price is zero - Click on the Place Order Button - That's it, the game will be added to you Epic Games Account
We are welcoming everyone to join our discord[discord.gg]. We are more active there in finding giveaways, small or large, and there are daily raffles in which you can participate.