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Supercon 2024 SAO Petal KiCad Redrawing Project

Last week I completed the SAO flower badge redrawing task, making a complete KiCad project. Most of the SAO petals are already released as KiCad projects, except for the Petal Matrix. The design features 56 LEDs arranged in eight spiral arms radiating from the center. What it does not feature are straight lines, right angles, nor parts placed on a regular grid.

Importing into KiCad

Circuit Notes for LEDs, Thanks to [spereinabox]
I followed the same procedures as the main flower badge with no major hiccups. This design didn’t have any released schematics, but backing out the circuits was straightforward. It also helped that user [sphereinabox] over on the Hackaday Discord server had rung out the LED matrix connections and gave me his notes.

Grep Those Positons

I first wanted to only read the data from the LEDs for analysis, and I didn’t need the full Kicad + Python scripting for that. Using grep on the PCB file, you get a text file that can be easily parsed to get the numbers. I confirmed that the LED placements were truly as irregular as they looked.

My biggest worry was how obtain and re-apply the positions and angles of the LEDs, given the irregular layout of the spiral arms. Just like the random angles of six SAO connector on the badge board, [Voja] doesn’t disappoint on this board, either. I fired up Python and used Matplotlib to get a visual perspective of the randomness of the placements, as one does. Due to the overall shape of the arms, there is a general trend to the numbers. But no obvious equation is discernable.

It was obvious that I needed a script of some sort to locate 56 new KiCad LED footprints onto the board. (Spoiler: I was wrong.) Theoretically I could have processed the PCB text file with bash or Python, creating a modified file. Since I only needed to change a few numbers, this wasn’t completely out of the question. But that is inelegant. It was time to get familiar with the KiCad + Python scripting capabilities. I dug in with gusto, but came away baffled.

KiCad’s Python Console to the Rescue — NOT

This being a one-time task for one specific PCB, writing a KiCad plugin didn’t seem appropriate. Instead, hacking around in the KiCad Python console looked like the way to go. But I didn’t work well for quick experimenting. You open the KiCad PCB console within the PCB editor. But when the console boots up, it doesn’t know anything about the currently loaded PCB. You need to import the Kicad Python interface library, and then open the PCB file. Also, the current state of the Python REPL and the command history are not maintained between restarts of KiCad. I don’t see any advantages of using the built-in Python console over just running a script in your usual Python environment.

Clearly there is a use case for this console. By all appearances, a lot of effort has gone into building up this capability. It appears to be full of features that must be valuable to some users and/or developers. Perhaps I should have stuck with it longer and figured it out.

KiCad Python Script Outside KiCad

This seemed like the perfect solution. The buzz in the community is that modern KiCad versions interface very well with Python. I’ve also been impressed with the improved KiCad project documentation on recent years. “This is going to be easy”, I thought.

First thing to note, the KiCad v8 interface library works only with Python 3.9. I run pyenv on my computers and already have 3.9 installed — check. However, you cannot just do a pip install kicad-something-or-other... to get the KiCad python interface library. These libraries come bundled within the KiCad distribution. Furthermore, they only work with a custom built version of Python 3.9 that is also included in the bundle. While I haven’t encountered this situation before, I figured out you can make pyenv point to a Python that has been installed outside of pyenv. But before I got that working, I made another discovery.

The Python API is not “officially” supported. KiCad has announced that the current Simplified Wrapper and Interface Generator-based Python interface bindings are slated to be deprecated. They are to be replaced by Inter-Process Communication-based bindings in Feb 2026. This tidbit of news coincided with learning of a similar 3rd party library.

Introducing KiUtils

Many people were asking questions about including external pip-installed modules from within the KiCad Python console. This confounded my search results, until I hit upon someone using the KiUtils package to solve the same problem I was having. Armed with this tool, I was up and running in no time. To be fair, I susepct KiUtils may also break when KiCad switched from SWIG to IPC interface, but KiUtils was so much easier to get up and running, I stuck with it.

I wrote a Python script to extract all the information I needed for the LEDs. The next step was to apply those values to the 56 new KiCad LED footprints to place each one in the correct position and orientation. As I searched for an example of writing a PCB file from KiUtils, I saw issue #113, “Broken as of KiCAD 8?”, on the KiUtils GitHub repository. Looks like KiUtils is already broken for v8 files. While I was able to read data from my v8 PCB file, it is reported that KiCad v8 cannot read files written by KiUtils.

Scripting Not Needed — DOH

At a dead end, I was about to hand place all the LEDs manually when I realized I could do it from inside KiCad. My excursions into KiCad and Python scripting were all for naught. The LED footprints had been imported from Altium Circuit Maker as one single footprint per LED (as opposed to some parts which convert as one footprint per pad). This single realization made the problem trivial. I just needed to update footprints from the library. While this did require a few attempts to get the cathode and anodes sorted out, it was basically solved with a single mouse click.

Those Freehand Traces

The imported traces on this PCB were harder to cleanup than those on the badge board. There were a lot of disconinuities in track segments. These artifacts would work fine if you made a real PCB, but because some segment endpoints don’t precisely line up, KiCad doesn’t know they belong to the same net. Here is how these were fixed:

  • Curved segments endpoints can’t be dragged like a straight line segment can. Solutions:
    • If the next track is a straight line, drag the line to connect to the curved segment.
    • If the next track is also a curve, manually route a very short track between the two endpoints.
  • If you route a track broadside into a curved track, it will usually not connect as far as KiCad is concerned. The solution is to break the curved track at the desired intersection, and those endpoints will accept a connection.
  • Some end segments were not connected to a pad. These were fixed by either dragging or routing a short trace.

Applying these rules over and over again, I finaly cleared all the discontinuities. Frustratingly, the algorithm to do this task already exists in a KiCad function: Tools -> Cleanup Graphics... -> Fix Discontinuities in Board Outline, and an accompanying tolerance field specified as a length in millimeters. But this operation, as noted in the its name, is restricted to lines on the Edge.Cuts layer.

PCB vs Picture

Detail of Test Pad Differences

When I was all done, I noticed a detail in the photo of the Petal Matrix PCB assembly from the Hackaday reveal article. That board (sitting on a rock) has six debugging / expansion test points connected to the six pins of the SAO connector. But in the Altium Circuit Maker PCB design, there are only two pads, A and B. These connect to the two auxiliary input pins of the AS1115 chip. I don’t know which is correct. (Editor’s note: they were just there for debugging.) If you use this project to build one of these boards, edit it according to your needs.

Conclusion

The SAO Petal Matrix redrawn KiCad project can be found over at this GitHub repository. It isn’t easy to work backwards using KiCad from the PCB to the schematic. I certainly wouldn’t want to reverse engineer a 9U VME board this way. But for many smaller projects, it isn’t an unreasonable task, either. You can also use much simpler tools to get the job done. Earlier this year over on Hackaday.io, user [Skyhawkson] did a gread job backing out schematics from an Apollo-era PCB with Microsoft Paint 3D — a tool released in 2017 and just discontinued last week.

Register Renaming: The Art of Parallel Processing

Close-up of a CPU

In the quest for faster computing, modern CPUs have turned to innovative techniques to optimize instruction execution. One such technique, register renaming, is a crucial component that helps us achieve the impressive multi-tasking abilities of modern processors. If you’re keen on hacking or tinkering with how CPUs manage tasks, this is one concept you’ll want to understand. Here’s a breakdown of how it works and you can watch the video, below.

In a nutshell, register renaming allows CPUs to bypass the restrictions imposed by a limited number of registers. Consider a scenario where two operations need to access the same register at once: without renaming, the CPU would be stuck, having to wait for one task to complete before starting another. Enter the renaming trick—registers are reassigned on the fly, so different tasks can use the same logical register but physically reside in different slots. This drastically reduces idle time and boosts parallel tasking. Of course, you also have to ensure that the register you are using has the correct contents at the time you are using it, but there are many ways to solve that problem. The basic technique dates back to some IBM System/360 computers and other high-performance mainframes.

Register renaming isn’t the only way to solve this problem. There’s a lot that goes into a superscalar CPU.

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Hacker Tactic: Building Blocks

The software and hardware worlds have overlaps, and it’s worth looking over the fence to see if there’s anything you missed. You might’ve already noticed that we hackers use PCB modules and devboards in the same way that programmers might use libraries and frameworks. You’ll find way more parallels if you think about it.

Building blocks are about belonging to a community, being able to draw from it. Sometimes it’s a community of one, but you might just find that building blocks help you reach other people easily, touching upon common elements between projects that both you and some other hacker might be planning out. With every building block, you make your or someone else’s next project quicker, and maybe you make it possible.

Sometimes, however, building blocks are about being lazy.

Just Throw Pin Headers

Back when I was giving design review on a LVDS driver board for a Sony Vaio display, there was a snag – the display used, doesn’t generate its own backlight voltage, so you have to bring your own backlight driver. Well, I didn’t want to bother designing the backlight driver portion of the circuit.

The way I justified it, adding that circuit to the board didn’t make much sense – the entire board was an experimental circuit, and adding one more experiment onto it would result in extra board revisions and reassemblies. Honestly, though, I just really didn’t want to design the LED driver circuit at the time – it didn’t feel as interesting.

So, I had an easy-to-follow proposal – let’s put all backlight-driver-related signals onto three pin headers, forming a “module” footprint of sorts, and then develop the module separately! The hacker agreed, and in the meantime, used a spare panel’s LED backlight to test the display in the meantime – way more accessible of a solution. The pin headers remained, at the time, bound to be unpopulated for, at least, until the next PCB order.

New revisions of the module came and went, now bearing a HDMI port and a whole new ASIC – easy to design, because, again, the hacker didn’t have to worry about the backlight circuit, and just kept the module footprint from the previous design. Was the backlight driver module PCB designed yet? Well, simply put, no.

A friend of mine, just a month later, was designing a motherboard replacement for a tablet computer, and she asked me for advice on how to power the backlight. I thought for a second, and, I had an easy answer for her – use the module footprint. At that point, I still haven’t designed the module, but I didn’t have to mention that. She rejoiced, put the module footprint onto the board, even designed her own neat symbol for it, and then promptly went on to lay out diffpairs and reverse-engineer pinouts, both significantly more fun activities than designing a backlight driver with zero experience in design of backlight drivers.

Some time later, I started getting insistent messages from the original hacker, about needing a backlight driver. The funny part is that by that point, I have already had designed a backlight driver circuit for my own Vaio motherboard, but I never felt engaged enough to turn it into a module. A different friend of mine was looking for small projects, however. I gave her the task: here’s a footprint for a module, here’s a circuit that goes onto the module, and we need a module. Indeed, she has delivered a module – by that point, a module we could put onto three different PCBs.

Building Blocks

The entire occasion definitely helped cement my reputation as someone who delivers, eventually – with big emphasis on eventually. It also brought four people and three projects together, and it let us order the first revision PCB way sooner than otherwise, all because we set out to eventually add the backlight circuit as a module. Now, this module is a building block in our projects – whenever one of us, or maybe one of you, needs a backlight driver, we know that we have an option handy.

I have some unique experiences with PCB modules as building blocks – at one point, I’ve built an entire phone out of them, and I still build devices heavily based on modules. Whenever I’d have the occasion, I’d throw a TP4056 module footprint onto a board instead of reimplementing the whole circuit from scratch. In 2022, I designed a module with a RP2040 and the FUSB302 USB-PD PHY – it was the building block that led to my USB-C series on Hackaday, and eventually helped me, my friends, and other hackers develop a whole lineup of unique USB-C devices.

Building block use and design is the fun way, and it’s the lazy way, and it’s the friendly way – would you believe me if I told you it’s also the safe way? Say, does your circuit need a custom DC-DC, or can you slap a few pads onto the board to connect a commonplace generic module? If you can afford the increased space, might as well make your board as simple as it goes – if there’s less to test and bringup, you’ll get to your project’s finish line earlier, and have less hurdles to jump over.

The Practical Aspects

There are a few techniques you can use if you want to make a building block – pin headers are the simple obvious one. Castellations is a fun one, and here’s a trick – you don’t have to pay JLCPCB for castellated holes, as long as you are fine getting dirty ones, which are still wonderful for prototyping. If you’re using Aisler, you can get perfect castellated holes, though – good for scaling up a module of yours after you’ve verified the design. Don’t be scared of turning through-holes into castellations – it works, and it’s super easy if your board is thin enough. Oh, and you might just be able to get castellations through V-Cuts!

this module is a mainstay on my 18650 helper boards I’ve covered here

Got an Eastern or Western module, and it doesn’t quite use pin headers? Get out the calipers, measure its pads, and create a footprint for it – you will thank yourself later. I’ve done just once for a 5 V boost module, stocking up on them and putting them onto a bunch of boards. It’s not like I’d feel comfortable designing 5 V boost regulators at the time, so the module has bought me a couple years of worrying about something else instead. The modules have since vanished from the market, but, today I’ve got a few 5 V boost designs I can easily make modules out of. Now, it looks like I can even upgrade my own old boards that are still in use!

When designing your own boards, try to put all pin headers on a grid, 2.54 mm (0.1in) is a must – only use an integer millimeter grid or pin headers if you have no other options. Such a module isn’t just solderable – it’s breadboardable, which helps a ton when you’re trying to figure out an especially daring circuit technique. Castellated modules can be breadboardable, too, if you make sure to concentrate the core necessary signals on two opposite sides!

Are you designing a new module for your own use? See if there’s a footprint you can copy, or an unspoken standard you can follow. Boards speak about themselves through their looks, and footprints convey a purpose through their layout. Look at the boards above- it’s pretty easy to notice that they are TP4056 style battery chargers, but all of them upgraded in their own way. If you follow an existing footprint when designing your own board, it’s going to look more familiar for a newcomer hacker, channeling the power of skeuomorphism where you might not have expected to find it.

The Looks Make The Module

Looking for a PCB form-factor? Going with a Dangerous Prototypes-blessed one brings you a ton of benefits, e.g., pre-made lasercut cases.

Board formats are underrated when it comes to accidentally creating building blocks. Sparkfun has example layouts for QWIIC devices – follow it, plop a JST-SH connector on, maybe order your PCB in red for a change, and your sensor PCB will shine in a whole new way in your eyes. Dangerous Prototypes, on the other hand, suggests a set of PCB formats known as Sick of Beige that work with existing enclosures and lasercut templates – that’s the surface-level benefit, the real deal is that these footprints also talk the Dangerous Prototypes language. If your programmer board feels like a generic rectangle, putting it into the frame of BusPirate fame will give it the air of hacker-oriented tooling. With both of these formats, you get mounting holes – mark of a hacker who knows what’s good.

Looking for a ToF sensor? Looking at this picture, you can instantly tell that this one‘s I2C and 3.3V – chances are, it will fit wonderfully into your project.

Interconnect standards go hand in hand with making your building blocks’ features recognizable without reading the silkscreen – it’s why I talk so much about QWIIC, and a JST-SH connector is always a welcome addition on my boards. Adding a well-recognized standard connector makes your board recognizable as a potential building block. Now, the board looks interoperable if you just give it a chance, equipped with a familiar socket, and perhaps, you won’t feel as much need for designing a new one – quite likely, building a new device in a single day instead of two weeks’ time.

Sometimes, your board will be split apart into building blocks without your involvement whatsoever. Publishing a design that goes beyond connecting a button to an LED? Try to fill in the blanks – it’s about helping the hacker that follows in your footsteps. Sometimes it’s a highschool kid trying to put together a design, and sometimes it’ll be you again, just a couple years later. So, note down the part number of that switcher inductor in the schematic, and fill in the values of the resistor divider while you’re at it – and if you’re revisiting a board of yours where you haven’t done that, do it, then git commit and git push.

Beyond The Ordinary

In a pinch, rip and tear until it’s done

There’s building blocks everywhere for those with the eyes to see. A single-board computer is one, I’d argue – a SoM in a DDR footprint is one without a doubt. An engineer once showed me a technique for creating building blocks out of thin air – taking unpopulated leftover large project PCBs, then sawing out the section with the circuit you need. Sometimes, you really only need a single piece of that one Ethernet transceiver circuit, and you need it now – you might have not planned for it, but the Dremel tool forgives all.

Circuit blocks are an often requested feature in KiCad. At the moment, you can copy-paste portions of a schematic between projects – which is more than good enough for many circuits. It’s not as great for switching regulators or MCUs, however, and we can’t help but hope to see new advancements in the field soon. Perhaps, one day, you’ll be able to click a few buttons and turn your favourite USB hub into a circuit block – and from there, who knows, maybe you can fill the void that the NanoHub’s eternal out-of-stock state has left in our hearts!

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