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Ayer — 4 Mayo 2026Salida Principal

iPod Nano Gets Three Monitors

3 Mayo 2026 at 20:00

Triple monitor workstations are pretty common these days, particularly for those wishing to maximise screen space for greater productivity. [Will It Work?] has put together a sillier take on this concept, however, hooking the diminutive iPod Nano up to three monitors instead.

The 6th-generation iPod nano brought forth a new form factor – it’s the postage stamp-sized one that you could clip to your workout gear. It’s not typically what you’d call a productivity device, but there is a way to get more out of it. The trick is to grab a 30-pin Keyboard Dock, which allows access to the composite video signal from the iPod. It was originally designed for the iPad, but it works with the iPad nano too with a 30-pin spacer adapter – just don’t expect the keys to do anything. This setup also allows access to the 3.5mm four-pole jack, which handles audio input and output. With a bunch of additional cables and adapters, the iPod was able to be hooked up to three screens, a set of Apple Pro speakers, and three Sharp LCD monitors.

What can you do with this setup? Fundamentally, not a whole lot. You can’t use the keyboard with the iPod Nano, so you’re limited to interacting with the tiny touchscreen. There also aren’t exactly a lot of apps to run on the platform, either. You can basically listen to music, watch a slide show, or record voice memos, while looking at the iPod’s display spread identically across three TVs. Still, it’s a fun joke build, because at a glance it genuinely looks like you’ve set up a triple-monitor workstation running off a tiny iPod from over a decade ago.

If you want to blow the mind of your next podcast guest, consider recording your next episode on this rig. Alternatively, explore some of the other hacks we’ve seen for the platform. Video after the break.

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Pushing as Many Pixels as Possible to a CRT: Interlaced 4K

2 Mayo 2026 at 20:00

Some people love CRTs to a degree that the uninitiated may find obsessive. We all have our thing, and for [Found Tech], it’s absolutely pointing particle accelerators at his face to play video games. He likes modern games, with modern resolutions– none of this 1080p nonsense. Today’s gamers demand 4K! Can a CRT keep up? The answer is a resounding “No, but actually, yes!”

[Found Tech] has an IBM P275 monitor, which is one of the last generation of CRTs.  Officially, the resolution maxes out at 1920 dots by 1440 lines. While one might (inaccurately) call that UHD output “2K”, you certainly cannot claim it is 4K. So, what’s the secret? Interlacing. Yes, interlacing, like old analog TV signals.

Apparently, in spite of what the manual says, getting the screen to absorb the 2880×2160 interlaced signal wasn’t the hard part, but generating it was. NVIDIA and AMD graphics cards are absolutely unable to create an interlaced signal, but Intel integrated GPUs are– if you get the right combo of chip and old driver. Sadly, the video doesn’t list exactly what he used. Of course an iGPU isn’t going to give you a very good gaming experience at this high resolution, so [Found Tech] has his games do their rendering on the discrete card before piping that over to the iGPU for display on the CRT.

Technically, you still can’t call the 2880×2160 picture “4K”, as that trademark refers to 2160p at 16:9, and this is both interlaced and 4:3. Still, close enough. In spite of the artifacting that turned us all against interlaced signals back in the day, this apparently has [Found Tech]’s eyes fooled– he says it’s as good as 2160p on his OLED, plus the extra magic that comes with glowing phosphors.

It certainly looks great in a recording, but the monitor in the recording isn’t displayed at a high enough resolution to say for sure if it’s 4K. Still, if you’re into CRT gaming, maybe give this high-res interlacing a try. If you still don’t get what’s so great about CRTs, check here, and remember it could be worse– at least we’re not going on about Plasma TVs.

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