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What’s the Deal with AI Art?

28 Septiembre 2024 at 14:00

A couple weeks ago, we had a kerfuffle here on Hackaday: A writer put out a piece with AI-generated headline art. It was, honestly, pretty good, but it was also subject to all of the usual horrors that get generated along the way. If you have played around with any of the image generators you know the AI-art uncanny style, where it looks good enough at first glance, but then you notice limbs in the wrong place if you look hard enough. We replaced it shortly after an editor noticed.

The story is that the writer couldn’t find any nice visuals to go with the blog post, with was about encoding data in QR codes and printing them out for storage. This is a problem we have frequently here, actually. When people write up a code hack, for instance, there’s usually just no good image to go along with it. Our writers have to get creative. In this case, he tossed it off to Stable Diffusion.

Some commenters were afraid that this meant that we were outsourcing work from our fantastic, and very human, art director Joe Kim, whose trademark style you’ve seen on many of our longer-form original articles. Of course we’re not! He’s a genius, and when we tell him we need some art about topics ranging from refining cobalt to Wimshurst machines to generate static electricity, he comes through. I think that all of us probably have wanted to make a poster out of one or more of his headline art pieces. Joe is a treasure.

But for our daily blog posts, which cover your works, we usually just use a picture of the project. We can’t ask Joe to make ten pieces of art per day, and we never have. At least as far as Hackaday is concerned, AI-generated art is just as good as finding some cleared-for-use clip art out there, right?

Except it’s not. There is a lot of uncertainty about the data that the algorithms are trained on, whether the copyright of the original artists was respected or needed to be, ethically or legally. Some people even worry that the whole thing is going to bring about the end of Art. (They worried about this at the introduction of the camera as well.) But then there’s also the extra limbs, and AI-generated art’s cliche styles, which we fear will get old and boring after we’re all saturated with them.

So we’re not using AI-generated art as a policy for now, but that’s not to say that we don’t see both the benefits and the risks. We’re not Luddites, after all, but we are also in favor of artists getting paid for their work, and of respect for the commons when people copyleft license their images. We’re very interested to see how this all plays out in the future, but for now, we’re sitting on the sidelines. Sorry if that means more headlines with colorful code!

This article is part of the Hackaday.com newsletter, delivered every seven days for each of the last 200+ weeks. It also includes our favorite articles from the last seven days that you can see on the web version of the newsletter. Want this type of article to hit your inbox every Friday morning? You should sign up!

2024 Hackaday Supercon Workshop Tickets Go On Sale Now

24 Septiembre 2024 at 14:00

Our workshop ticket sales go live today at 8 AM PDT! If you’re coming to Supercon, and you’re interested, go get your workshop ticket before they all sell out!

And of course, you can’t join in the workshops at Supercon without coming to Supercon. So get your tickets now if you haven’t already.

There will be a change to this year’s workshop ticket limits. We heard our community’s feedback, and in the spirit of giving as many people as possible the opportunity to enjoy a workshop, we are limiting sign up to one workshop per attendee. If there are extra tickets by October 18th, we will allow folks to sign up for additional workshops.

If you register for more than one workshop we will refund you the ticket for the others based on the timestamp that you registered for each ticket (leaving only the ticket for the first workshop you registered for). We hope everyone understands our goal is to allow more people to experience a Supercon workshop due to limited space.

Stay tuned tomorrow for more speaker announcements!

Adam McCombs and Isabel Burgos
Hands on with an Electron Microscope

Price: $40.00

This workshop will teach you how to become an electron microscope knob turner, starting with basic principles and which fields you are actually manipulating in the column. We will also cover sample preparation and considerations, so bring something you want to examine!

Anool Mahidharia
Blinky Con Badge requires no soldering!

Price: $15.00

Conference badges have become incredibly complex over the years. This workshop will turn the clock back to a simpler time by showcasing a design that can be assembled quickly with simple components and zero soldering.

Jazmin Hernandez
It Matter(s)! Learn to use the Arduino Matter

Price: $10.00

This workshop will teach attendees how to use the Arduino Nano Matter in conjunction with the IoT cloud. It will also cover the basics of Matter protocol and how to connect devices. Beginners are welcome, there’s no prior experience required!

Matt Venn
Tiny Tapeout

Price: $60.00

In this workshop, you will get the opportunity to design and manufacture your own design on an ASIC! You will learn the basics of digital logic, how semiconductors are designed and made, how to use an online digital design tool to build and simulate a simple design, and how to create the GDS files for manufacture on the open-source Sky130 PDK. Participants will have the option to submit their designs to be manufactured on the next shuttle as part of the Tiny Tapeout project.

Shawn Hymel
Introduction to Zephyr: Demystifying Device Drivers

Price: $20.00

This workshop is designed for embedded engineers who are new to the Zephyr OS and are interested in exploring how it can be used for building next-generation embedded applications. Participants will gain hands-on experience with Zephyr OS, including initial setup, toggling pins with existing libraries, and creating custom device drivers. (Shawn’s workshop is sponsored by DigiKey.)

Paul Beech
Mini Robot Jam. Build Hard. Drive Hard.

Price: $20.00

Participants will be given a neat kit of tiny robot parts, and a garage of materials and sensors to build their sweetest ride. Learn how to make the RP2350 at its heart rock ‘n’ roll in MicroPython. Participants will pit their robot against obstacles to see how well their code works in real life. (Paul’s workshop is sponsored by DigiKey.)

FreeCAD is Near 1.0

22 Septiembre 2024 at 05:00

The open-source parametric 3D modelling software, FreeCAD, is out in a release candidate for version 1.0.  If you’ve tried FreeCAD before and found a few showstoppers, it might be a good time for you to test it out again because the two biggest of them have been solved in this latest version.

First, version 1.0 finally implements a solution to the “topological naming problem”. Imagine you want to put a hole into a surface. The program needs to know on which surface to put the hole, and so it refers to this surface by name / number. Now imagine you subdivide the surface, and both subsections get new names. Where does your hole go now?  If you want to dig into the issue, the inimitable [MangoJelly] has a great video about the topo naming problem. Practically, there were workarounds, like only adding chamfers after the main design has stabilized, but frankly it was a hassle to remember all of the tricks. This is a huge fix.

The second big fix concerns assemblies.  Older versions of FreeCAD were great for making single parts, but combining them all together inside the CAD program was always janky.  Version 1.0 combines the previous two patchwork assembly workbenches into one, and it’s altogether more pleasant to use. The constraints of how two parts move when held together with an axle just works now, and this is a big deal for multi-part models.

If you’re coming from any other parametric CAD program, most of FreeCAD will seem familiar to you, but there will also be workflow differences that will take some getting used to. In trade, what do you get? Scriptability in Python, real open source software, and all of the bells and whistles for free. Now that its two biggest pain points have been addressed,  FreeCAD has become a lot easier to love. We’re looking forward to some good V1.0 tutorials in the future, and we’ll keep you posted when we find them.

Against Elitism

21 Septiembre 2024 at 14:00

A while back we got an anonymous complaint that Hackaday was “elitist”, and that got me thinking. We do write up the hacks that we find the coolest, and that could lead to a preponderance of gonzo projects, or a feeling that something “isn’t good enough for Hackaday”. But I really want to push back against that notion, because I believe it’s just plain wrong.

One of the most important jobs of a Hackaday writer is to find the best parts of a project and bring that to the fore, and I’d like to show you what I mean by example. Take this post from two weeks ago that was nominally about rescuing a broken beloved keyboard by replacing its brain with a modern microcontroller. On its surface, this should be easy – figure out the matrix pinout and wire it up. Flash in a keyboard firmware and you’re done.

Of course we all love a good hardware-rescue story, and other owners of busted Sculpt keyboards will be happy to see it. But there’s something here for the rest of us too! To figure out the keyboard matrix, it would take a lot of probing at a flat-flex cable, so [TechBeret] made a sweet breakout board that pulled all the signals off of the flat-flex and terminated them in nicely labelled wires. Let this be your reminder that making a test rig / jig can make these kind of complicated problems simpler.

Checking the fit with a 3D printed PCB

Once the pinout was figured out, and a working prototype made, it was time to order a neat PCB and box it up. The other great trick was the use of 3D-printed mockups of the PCBs to make sure that they fit inside the case, the holes were all in the right places, and that the flat-flex lay flat. With how easily PCB design software will spit out a 3D model these days, you absolutely should take the ten minutes to verify the physical layout of each revision before sending out your Gerbers.

So was this a 1337 hack? Maybe not. But was it worth reading for these two sweet tidbits, regardless of whether you’re doing a keyboard hack? Absolutely! And that’s exactly the kind of opportunity that elitists shut themselves off from, and it’s the negative aspect of elitism what we try to fight against here at Hackaday.

This article is part of the Hackaday.com newsletter, delivered every seven days for each of the last 200+ weeks. It also includes our favorite articles from the last seven days that you can see on the web version of the newsletter. Want this type of article to hit your inbox every Friday morning? You should sign up!

Always Something New Under the Sun

14 Septiembre 2024 at 14:00

Some of the entries we got into the Tiny Games Contest have been really mind-blowing. Just as you think you’ve seen it all, for instance, alnwlsn comes along and mills the DIP-package ATtiny84 and embeds a complete Simon game in the space normally wasted by all that plastic overmolding. It’s the tiniest, and most gonzo, circuit-sculpture Simon we’ve ever seen.

Soldering fine wires to the leadframe of an ATtiny84 in a DIP-14 package.Now, our judges are hard at work ranking all 80 of the entries, and we have a fantastic range of entries all around, so I’m not calling any winners yet. But have you ever seen a project milled into a chip before? Nope, me neither.

What’s amazing is that this happens every time we run a contest. The second you put limitations on a project, there’s always someone out there who says “Hold my beer” and blows the limits out of the water. Indeed, the frequency with which we see someone pull off the impossible on Hackaday makes me wish I were buying more lottery tickets. You all really are stupendous.

We hope that feats like this are as inspirational to you as they are to us. No idea is too bonkers to not at least give it a try. Who knows, it might work! And when it does, please write it up and let us know. Keep the cycle of inspiration going!

This article is part of the Hackaday.com newsletter, delivered every seven days for each of the last 200+ weeks. It also includes our favorite articles from the last seven days that you can see on the web version of the newsletter. Want this type of article to hit your inbox every Friday morning? You should sign up!

Fun and Failure

7 Septiembre 2024 at 14:00

My sister is a beekeeper, or maybe a meta-beekeper. She ends up making more money by breeding and selling new queen bees to other beekeepers than she does by selling honey, but that doesn’t mean that she doesn’t also process the sweet stuff from time to time. She got a free steam-heated oscillating hot knife, used for cutting the waxy caps off of the tops of the cells before spinning the combs down to extract honey, and she thought it might be easier to use than her trusty hand-held electric hot knife.

The oscillating knife, which was built something like a century ago, hadn’t been used in decades. All of the grease had turned to glue, and the large v-belt wheel that made it go was hard to turn by hand, and the motor was missing anyway. So she gave it to my father and me as a project. How could we resist?

We found the original manual on the Internet, which said that it would run from any 1/2 hp motor, or could be optionally driven by a takeoff wheel from a tractor – unfortunately not an option in my sister’s honey house. But we did find a 3/4 hp bench grinder at Harbor Freight that conveniently fit inside the case, and bought the smallest v-belt pulley wheel that would fit the grinder’s arbor. We thought we were geniuses, but when we hooked it all up, it just stalled.

We spent more than a few hours taking the mechanism apart. It was basically an eccentric shaft with a bearing on the end, and the bearing ran back and forth in the groove of a sliding mechanism that the knife blade attached to. As mentioned above, everything was gunked, so we took it all apart. The bearing was seized, so we freed that up by getting the sand out of the balls. The bearing couldn’t move freely in the slide either, but we filed that down until it just moved freely without noticeable play. We added grease from this century, and reassembled it. It turned fine by hand.

But with the belt and motor attached, the mechanism still had just enough friction to stall out the motor. Of course we wrapped some rope around the shaft and pull-started it, and it made a hell of a racket, nearly vibrated itself off the table, and we could see that the marvelous zinc-coated frame that held it all together was racking under the tension. It would require a wholly new housing to be viable, and we hadn’t even figured out a source of steam to heat the knife.

In short, it was more trouble than it was worth. So we packed up the bench grinder in the original container, and returned it no-worse-for-wear to the Freight. But frankly, we had a fantastic time playing around with a noble machine from a long-gone past. We got it “working” even if that state was unworkable, and we were only out the cost of the small v-belt pulley. Who says all of your projects have to be a success to be fun?

This article is part of the Hackaday.com newsletter, delivered every seven days for each of the last 200+ weeks. It also includes our favorite articles from the last seven days that you can see on the web version of the newsletter. Want this type of article to hit your inbox every Friday morning? You should sign up!

Your Data in the Cloud

17 Agosto 2024 at 14:00

I try not to go off on security rants in the newsletter, but this week I’m unable to hold back. An apparent breach of a data aggregator has resulted in a monster dataset of US, UK, and Canadian citizens names, addresses, and social security numbers. As a number of reports have pointed out, the three billion records in the breach likely contain duplicate individuals, because they include all the addresses where you’ve lived, and there have only been on the order of 450 million US social security numbers issued anyway.

But here’s the deal. Each of these data aggregators, and each of the other companies that keep tons of data on you, are ticking time bombs. Maybe not every one of them gets breached, but there’s certainly enough incentive for the bad guys to try to do so. (They are looking to sell the NPD dataset mentioned above for $3.5 million.)

My gut feeling is that eventually all of the information on everyone will be released. Maybe then it will cease to be interesting to new crops of crooks, because there’s nothing new to learn.

On the other hand, the sheer quantity of identity thefts that this, and future breaches, will unleash on us all is mind-boggling. In the case of legitimate data aggregators like this one, requesting to have had your data out of their dataset appears to have been a viable defense. But for every one legit operator, there are others that simply track you. When they get hacked, you lose.

This breach is likely going to end in a large lawsuit against the company in question, but it almost certainly won’t be big enough to cover the damage to everyone in the affected countries. Is it time that companies that hold large datasets will have to realize that the data is a liability as well as an asset?

This article is part of the Hackaday.com newsletter, delivered every seven days for each of the last 200+ weeks. It also includes our favorite articles from the last seven days that you can see on the web version of the newsletter. Want this type of article to hit your inbox every Friday morning? You should sign up!
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