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Play Giant Tetris On Second-Floor Window

28 Mayo 2024 at 20:00

Sometimes it seems like ideas for projects spring out of nothingness from a serendipitous set of circumstances. [Maarten] found himself in just such a situation, with a combination of his existing Tetris novelty lamp and an awkwardly-sized window on a second-floor apartment, he was gifted with the perfect platform for a giant playable Tetris game built into that window.

To make the giant Tetris game easily playable by people walking by on the street, [Maarten] is building as much of this as possible in the browser. Starting with the controller, he designed a NES-inspired controller in JavaScript that can be used on anything with a touch screen. A simulator display was also built in the browser so he could verify that everything worked without needing the giant display at first. From there it was on to building the actual window-sized Tetris display which is constructed from addressable LEDs arranged in an array that matches the size of the original game.

There were some issues to iron out, as would be expected for a project with this much complexity, but the main thorn in [Maarten]’s side was getting his controller to work in Safari on iPhones. That seems to be mostly settled and there were some other gameplay issues to solve, but the unit is now working in his window and ready to be played by any passers-by, accessed by a conveniently-located QR code. Tetris has been around long enough that there are plenty of unique takes on the game, like this project from 2011 that uses Dance Dance Revolution pads for controllers.

CADmium moves CAD to the Browser

23 Mayo 2024 at 11:00

For plenty of computer users, the operating system of choice is largely a middleman on the way to the browser, which hosts the tools that are most important. There are even entire operating systems with little more than browser support, under the assumption that everything will be done in the browser eventually. We may be one step closer to that type of utopia as well with this software tool called CADmium which runs exclusively in a browser.

As the name implies, this is a computer-aided design (CAD) package which looks to build everything one would need for designing project models in a traditional CAD program like AutoCAD or FreeCAD, but without the burden of needing to carry local files around on a specific computer. [Matt], one of the creators of this ambitious project, lays out the basic structure of a CAD program from the constraint solver, boundary representation (in this case, a modern one built in Rust), the history tracker, and various other underpinnings of a program like this. The group hopes to standardize around JSON files as well, making it easy to make changes to designs on the fly in whatever browser the user happens to have on hand.

While this project is extremely early in the design stage, it looks like they have a fairly solid framework going to get this developed. That said, they are looking for some more help getting it off the ground. If you’ve ever wanted something like this in the browser, or maybe if you’ve ever contributed to the FreeCAD project and have some experience, this might be worth taking a look at.

The Minimalistic Dillo Web Browser Is Back

Por: Maya Posch
12 Mayo 2024 at 02:00

Over the decades web browsers have changed from the fairly lightweight and nimble HTML document viewers of the 1990s to today’s top-heavy browsers that struggle to run on a system with less than a quad-core, multi-GHz CPU and gigabytes of RAM. All but a few, that is.

Dillo is one of a small number of browsers that requires only a minimum of system resources and will happily run on an Intel 486 or thereabouts. Sadly, the project more or less ended back in 2016 when the rendering engine’s developer passed away, but with the recent 3.10 release the project seems to be back on track, courtesy of efforts by [Rodrigo Arias Mallo].

Although a number of forks were started after the Dillo project ground to a halt, of these only Dillo+ appears to be active at this point in time, making this project revival a welcome boost, as is its porting to Atari systems. As for Dillo’s feature set, it boasts support for a range of protocols, including Gopher, HTTP(S), Gemini, and FTP via extensions. It supports HTML 4.01 and some HTML 5, along with CSS 2.1 and some CSS 3 features, and of course no JavaScript.

On today’s JS-crazed web this means access can be somewhat limited, but maybe it will promote websites to have a no-JS fallback for the Dillo users. The source code and releases can be obtained from the GitHub project page, with contributions to the project gracefully accepted.

Thanks to [Prof. Dr. Feinfinger] for the tip.

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