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Ayer — 2 Julio 2024Salida Principal

Keebin’ with Kristina: the One with the Tasty Snacks Board

2 Julio 2024 at 14:00
Illustrated Kristina with an IBM Model M keyboard floating between her hands.

A pocket cyberdeck-looking thing with a screen and a thumb keyboard.
Image by [MakerM0] via Hackaday.IO
[MakerM0]’s LangCard is an entry into our 2024 Business Card Challenge that just so happens to fit the Keebin’ bill as well.

You might label this a pocket cyberdeck, and that’s just fine with me. The idea here is to have a full-keyboard development board for learning programming languages like CircuitPython, MicroPython, C++, and so on, wherever [MakerM0] happens to be at a given moment.

Open up the LangCard and you’ll find an RP2040 and a slim LiPo battery. I’m not sure what display that is, but there are probably a few that would work just fine were you to make one of these fun learning devices for yourself.

Calling All Tiny Keyboard Makers!

A very small keyboard with some coins and a 3D-printed piggy bank for size comparison.
Image by [sporewoh] via KBD
It seems that [sporewoh], who has been featured here before for building magnificent tiny keyboards, is holding a tiny keyboard design contest, which is being sponsored by PCBWay.

All the rules and such are available over on GitHub. Basically, you need to create a new design, publish the open-source design somewhere along with the source files, and, ideally, build a functional prototype. Entries are made official by sharing in the appropriate channel of [sporewoh]’s Discord.

Entries will be scored on novelty and innovation, size/portability, viability, reproducibility, and presentation. Submissions aren’t due until September 10th, so you have a bit of time to really think about what you’re going to do. The prizes include PCBWay credits as well as kits designed by [sporewoh]. How small can you go and still be able to type at least 20 WPM? That’s a requirement, by the way.

The Centerfold: It’s a Tasty Snacks Board

Le Chiffre 3D-printed small keyboard with mint chocolate chip space bars and a Ring Pop knob. Up close on the spacebar of a Le Chiffre 3D-printed small keyboard with mint chocolate chip space bars and a Ring Pop knob. Way up close on the spacebar of a Le Chiffre 3D-printed small keyboard with mint chocolate chip space bars and a Ring Pop knob. Up close on the Ring Pop knob of a Le Chiffre 3D-printed small keyboard with mint chocolate chip space bars and a Ring Pop knob. Ring Pop knob on a Le Chiffre 3D-printed small keyboard with mint chocolate chip space bars.

That’s right; we’ve got a gallery this time. I simply couldn’t decide which picture best conveyed the deliciousness of this thing. I mean, the first shot is a good thought, but you really don’t get right away that it’s a Ring Pop knob, and that’s vitally important information.

Anyway, this is a Le Chiffre that has been quite smoothly 3D-printed in marble filament. [CattiDaddi] says they got that by using a matte print bed. I wish I knew what keycaps those are, because that is a sneaky typeface they have going.

Do you rock a sweet set of peripherals on a screamin’ desk pad? Send me a picture along with your handle and all the gory details, and you could be featured here!

Historical Clackers: the Forgotten History of Chinese Keyboards

Four images showing the detail and output of the Chinese IPX keyboard.
The IPX keyboard. Image via IEEE Spectrum

Here is quite an interesting bit of history as it relates to China’s ability to survive the ravages of time, which pivots on their use of character-based script.

The story begins with a talk that took place decades ago, and follows the path of one audience member who came to change the course of Chinese keyboard history — a Taiwanese cadet named Chan-hui Yeh.

After graduating with a B.S. in electrical engineering, Yeh went on to earn an M.S. in nuclear engineering and a Ph.D. in electrical engineering. He then joined IBM, although it wasn’t to revolutionize Chinese text technologies; he was helping to develop computational simulations for large-scale manufacturing plants. But the talk stuck with him.

Yeh eventually quit his job and developed the IPX keyboard, which had 160 main keys with 15 characters each. A daughter keyboard was used to choose the character on a given key, and there were nearly 120 levels of “Shift” to change all the 160 keys’ character assignments.

See that picture with the spiral-bound book? The 160 keys are underneath the book, and the user presses the pages to access the pressure pads beneath. The booklets had up to eight pages, each with 2,400 characters. The total number of potential symbols was just under 20,000.

The IPX keyboard is just the first of three interesting inputs described within this history. You owe it to yourself to devote time to reading this one.

Thanks to [juju] for sending this in!

ICYMI: One-Handed Keyboard Does It Without Chording

A pair of hands using a one-handed keyboard and a trackball mouse.
Image by [Dylan Turner] via Hackaday.IO
Usually when we talk about operating an entire keyboard with one hand and leaving the other free for mousing or holding a beer, chording — pressing multiple keys at once like on a piano — is very much on the table. Keyboards like the Infogrip BAT come to mind.

But that isn’t always the case. Take for example the one-handed PCD Maltron, which I think must have inspired [Dylan Turner]’s one-handed keyboard.

[Dylan]’s design puts 75 keys in close reach of one hand’s worth of fingers, and doesn’t let the thumb off easy like on a standard keyboard. All the Function keys are  there, and the arrow keys are in a familiar layout. There is even an Insert/Delete cluster. Everything is up on GitHub if you want to make your own.


Got a hot tip that has like, anything to do with keyboards? Help me out by sending in a link or two. Don’t want all the Hackaday scribes to see it? Feel free to email me directly.

AnteayerSalida Principal

An Open XBOX Modchip Enters The Scene

30 Junio 2024 at 20:00
Showing the modchip installed into a powered up Xbox, most of the board space taken up by a small Pi Pico board. A wire taps into the motherboard, and a blue LED on the modchip is lit up.

If you’ve ever bought a modchip that adds features to your game console, you might have noticed sanded-off IC markings, epoxy blobs, or just obscure chips with unknown source code. It’s ironic – these modchips are a shining example of hacking, and yet they don’t represent hacking culture one bit. Usually, they are more of a black box than the console they’re tapping into. This problem has plagued the original XBOX hacking community, having them rely on inconsistent suppliers of obscure boards that would regularly fall off the radar as each crucial part went to end of life. Now, a group of hackers have come up with a solution, and [Macho Nacho Productions] on YouTube tells us its story – it’s an open-source modchip with an open firmware, ModXO.

Like many modern modchips and adapters, ModXO is based on an RP2040, and it’s got a lot of potential – it already works for feeding a BIOS to your console, it’s quite easy to install, and it’s only going to get better. [Macho Nacho Productions] shows us the modchip install process in the video, tells us about the hackers involved, and gives us a sneak peek at the upcoming features, including, possibly, support for the Prometheos project that equips your Xbox with an entire service menu. Plus, with open-source firmware and hardware, you can add tons more flashy and useful stuff, like small LCD/OLED screens for status display and LED strips of all sorts!

If you’re looking to add a modchip to your OG XBOX, it looks like the proprietary options aren’t much worth considering anymore. XBOX hacking has a strong community behind it for historical reasons and has spawned entire projects like XBMC that outgrew the community. There’s even an amazing book about how its security got hacked. If you would like to read it, it’s free and worth your time. As for open-source modchips, they rule, and it’s not the first one we see [Macho Nacho Productions] tell us about – here’s an open GameCube modchip that shook the scene, also with a RP2040!

Probably The Cheapest Mac Emulation Hardware

Por: Jenny List
20 Junio 2024 at 11:00

There are many ways to build your own Macintosh clone, and while the very latest models remain a little inaccessible, there are plenty of Intel-based so-called “Hackintoshes” which deliver an almost up-to-date experience. But the Mac has been around for a very long time now, and its earliest incarnation only has 128k of RAM and a 68000 processor. What can emulate one of those? Along comes [Matt Evans], with a working Mac 128k emulated on a Raspberry Pi Pico. Such is the power of a modern microcontroller that an RP2040 can now be a Mac!

The granddaddy of all Macs might have been a computer to lust after four decades ago, but the reality was that even at the time the demands of a GUI quickly made it under-powered. The RP2040 has plenty of processing power compared to the 68000 and over twice the Mac’s memory, so it seemed as though emulating the one with the other might be possible. This proved to be the case, using the Musashi 68000 interpreter and a self-built emulator which has been spun into a project of its own called umac. With monochrome VGA and USB for keyboard and mouse, there’s MacPaint on a small LCD screen looking a lot like the real thing.

If you want a 1980s Mac for anything without the joy of reviving original hardware, this represents an extremely cheap way to achieve it. If it can be compiled for microcontrollers with more available memory we could see it would even make for a more useful Mac, though your Mac mileage may vary.

Of course, this isn’t the only take on an early Mac we’ve brought you.

Flute Now Included on List of Human Interface Devices

24 Abril 2024 at 08:00

For decades now, we’ve been able to quickly and reliably interface musical instruments to computers. These tools have generally made making and recording music much easier, but they’ve also opened up a number of other out-of-the-box ideas we might not otherwise see or even think about. For example, [Joren] recently built a human interface device that lets him control a computer’s cursor using a flute instead of the traditional mouse.

Rather than using a MIDI interface, [Joren] is using an RP2040 chip to listen to the flute, process the audio, and interpret that audio before finally sending relevant commands to control the computer’s mouse pointer. The chip is capable of acting as a mouse on its own, but it did have a problem performing floating point calculations to the audio. This was solved by converting these calculations into much faster fixed point calculations instead. With a processing improvement of around five orders of magnitude, this change allows the small microcontroller to perform all of the audio processing.

[Joren] also built a Chrome browser extension that lets a flute player move a virtual cursor of sorts (not the computer’s actual cursor) from within the browser, allowing those without physical hardware to try out their flute-to-mouse skills. If you prefer your human interface device to be larger, louder, and more trombone-shaped we also have a trombone-based HID for those who play the game Trombone Champ.

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